Video Streaming Market worth US$ 339.21 Billion 2030 with a CAGR of 21.3%
Video Streaming Market is projected to grow from US$ 50.23 billion in 2020 to US$ 339.21 billion by 2030 at a significant CAGR of 21.3%. Global video streaming market is driven by extensive usage of online video coupled with demand for on-demand video among consumer. Moreover, increasing accesses due to proliferation of high speed internet connectivity and mobile devices is another major factor which drives the growth of the video streaming market.
The report “Global Video Streaming Market, By Streaming Scope (Live Video and Non Linear Video Streaming), By Solution (Internet Protocol TV, Over the Top, and Pay TV), By Platform (Gaming Consoles, Laptops & Desktops, Smartphones & Tablets, and Smart TV), By Services (Managed Services, Training and Support, and Consulting Services), By Deployment Model (Cloud, and On Premises), By Revenue Model (Advertising, Rental, and Subscription), By Application (Real time entertainment, Gaming, Web browsing & advertising, Social networking, and E-Learning), By End Users (Personal or Domestic, Enterprises, and Educational Institutions), and Region - Global Forecast to 2030”
Key Highlights:
- In September 2018, Akamai Technologies launched two new solutions—Akamai Cloud Wrapper and Akamai Direct Connect for distributors and television broadcasters to address the challenges associated with cloud computing and to ensure the high-quality delivery to Akamai network.
- In March 2019, Apple Inc. launched the Apple TV Plus video subscription services. With these services, Apple TV Plus will be ad-free, viewable both online and offline. and on-demand video services can also be availed.
Key Market Insights from the report:
The global video streaming market accounted for US$ 50.23 Billon in 2020 and is projected to register a moderate CAGR of 21.3% over the forecast period. The market report has been segmented on the basis of streaming scope, solution, platform, services, deployment model, revenue model, end users, application, and region.
- By streaming scope, the global video streaming scope market is segmented into live video and nonlinear video streaming.
- By solution, the global video streaming market is categorized into web based and mobile.
- By Platform, the global streaming market is segmented into gaming consoles, laptops & desktops, smartphones & tablets, and smart TV.
- By services, the global video streaming market is divided into managed services, training and support, and consulting services.
- By deployment model, the global low code development platform market is segmented into cloud and on premises.
- By revenue model, the global video streaming market is divided into advertising, rental, and subscription.
- By application, the global video streaming market has been divided into real time entertainment, gaming, web browsing & advertising, social networking, and e-learning.
- By end users, the global video streaming market has been segmented into personal or domestic, enterprises, and educational institutions.
- By region, North America estimated to account major share in global video streaming market over forecast period due to significant adoption of video streaming. In addition, the presence of key market players such as Netflix Inc., Amazon Web Services, Apple Inc., Hulu, IBM Corporation and Microsoft Corporation in the US drives the growth of the video streaming market in this region.
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The prominent player operating in the global video streaming market includes, Akamai Technologies, Inc., Amazon Web Services, Apple, Inc., Cisco Systems, Inc., Google Inc., Kaltura, Inc., Netflix, Inc., IBM Corporation, Wowza Media Systems, llc. and AT&T Inc.
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